A pixel-art illustration of a glowing smartphone attached to a dirty, industrial factory assembly line, with hearts and thumbs-up icons being mechanically stamped out by heavy iron presses.

Smash That Like

Mar 21, 2026

In my previous post, I promised to expand on the various digital traps we’ve built over the last decade, specifically calling out the Like button as a psychological Skinner box that traded dopamine for data. I also mentioned I would turn these topics into a trip down the rabbit hole for us to explore. Well, buckle up, because we are diving into the foundational unit of the modern internet’s attention economy.

As someone who designs interfaces for a living, I can appreciate a well-crafted microinteraction. A subtle animation, a satisfying haptic click - these are the details that make digital products feel tactile and responsive. But the Like button stopped being a mere interaction a long time ago. It has morphed into a socio-economic weapon.

The Factory Floor of the Social Web

If we want to understand the true damage of the Like button, we have to look past the superficial UX of “delighting the user” and view it through the lens of modern digital capitalism. Academics over the last fifteen years, such as Jodi Dean, Christian Fuchs and Shoshana Zuboff have heavily scrutinized the concept of “digital labor”. Their conclusion is as grim as it is accurate: when you are scrolling and liking, you are not a consumer. You are a factory worker on an assembly line, and you aren’t getting paid [Sources].

Every time you tap that little heart or thumbs-up, you are performing unpaid labor. You are generating a highly structured data commodity that is instantly packaged, sold, and used to train algorithms to keep you on the platform longer. The platform owners extract the surplus value of your social interactions, transforming human connection into a trackable, monetizable asset.

They didn’t just build a social network - they built an extraction machine where the users are both the raw material and the laborers refining it.

”Engagement” is Just a Euphemism for Addiction

This brings me to the golden idol worshipped in boardrooms and product meetings around the globe: Engagement.

In the digital product space, “engagement” is presented as a neutral, objective measure of how much users love a product. But let’s call it what it actually is: a metric of addiction. The Like button was explicitly designed to exploit human vulnerability. We don’t even have to guess about the intent behind this anymore. Former executives and whistleblowers from Meta (back when it was still just Facebook) have publicly admitted that the platform was built by explicitly leveraging behavioral psychology to create these exact engagement traps.

Sean Parker, Facebook’s founding president, famously confessed that the platform was designed around a “social-validation feedback loop” meant to give users a “little dopamine hit,” deliberately exploiting a vulnerability in human psychology.

Years later, whistleblower Frances Haugen leaked internal documents proving the company knew its algorithms were toxic and addictive, yet continually chose to optimize for engagement because trapped, reactive users are ultimately more profitable. It creates a transactional mental model for human connection, reducing the complex spectrum of social validation into a binary, quantifiable score.

Here is how the vicious cycle operates:

And perhaps worst of all, the most active part of present-day society - people aged between 18 and 40 - have effectively been trained to gauge our self-worth through this gamified interface.

The Load-Bearing Thumbs Up

Now, I can already hear the product managers sharpening their pitchforks. “But Bo,” they cry, “the Like button isn’t just for ego! It’s how we curate content! It’s decentralized moderation!”

And look, I have to concede a point to reality here. Over the last decade and a half, we have built massive, foundational systems on top of this single microinteraction. We rely on thumbs-up and upvotes to float the most helpful troubleshooting answers to the top of a forum, to bury spam, and to democratize the moderation of user-generated content. If we rip out the Like button, we effectively pull the load-bearing pillar out of our current sorting algorithms. We break the way content is discovered.

But we have to ask ourselves: is that really a bad thing?

Yes, rebuilding these curation systems without a low-friction “Like” interaction will be an absolute headache. We will have to figure out how to evaluate actual quality rather than just visceral popularity. We might have to return to higher-friction methods of community moderation, or algorithms that prioritize chronological feeds and explicit user intent over passive engagement hoarding.

But this friction is a feature, not a bug. If the cost of maintaining our current “efficient” curation systems is the continued psychological manipulation of the global populace and the prioritization of polarizing ragebait over truth, then the system is already bankrupt. Tearing it down and doing the hard work of rebuilding it from scratch is unequivocally a net gain for our long-term wellbeing.

A Call to Arms for Product Creators

To my fellow designers, product owners, and developers: we have to stop building these traps. We cannot claim to advocate for the user while simultaneously designing interfaces that weaponize their psychology against them.

We need to aggressively de-gamify our digital products. Here is where we start:

  1. Drop the Like Button: Just kill it. Remove the low-friction validation loops that encourage mindless scrolling.
  2. Rethink Curation: Do the hard work of building moderation and discovery tools that don’t rely on the gamification of social validation.
  3. Design for Friction: Introduce positive friction that requires users to articulate their thoughts. A typed reply requires intention; a tapped heart requires nothing.

The tech sector stopped building tools for humans a long time ago. If we want to build a healthier internet, and by extension, a healthier society, we have to dismantle all these mechanisms of extraction, one addictive feature at a time.

-Bo


Down the Rabbit Hole: Sources & Further Reading

If you want to thoroughly ruin your own day by reading up on exactly how your attention is being strip-mined for boardroom profit, here is the syllabus. Don’t say I didn’t warn you.

The Age of Surveillance Capitalism by Shoshana Zuboff (2019): The definitive, terrifying text on how our “behavioral surplus” (read: your unpaid clicks and likes) became the most valuable raw material on Earth.

Digital Labour and Karl Marx by Christian Fuchs (2014): If you want the heavy academic breakdown of exactly how a social media platform turns your interactions into unpaid factory work, start here.

Too Smart: How Digital Capitalism is Extracting Data, Controlling Our Lives, and Taking Over the World by Jathan Sadowski (2020): A highly aggressive, incredibly pertinent look at how modern digital capitalism extracts our data as a form of capital.

Platform Capitalism by Nick Srnicek (2016): A concise framework explaining how tech companies stopped selling actual things and started building extraction platforms instead.

Communicative Capitalism: Circulation and the Foreclosure of Politics by Jodi Dean (2005): The foundational essay that saw this mess coming a mile away, explaining how our fundamental human need to communicate was hijacked into endless loops of data generation.

Sean Parker’s Confession (The Guardian, 2017) & Frances Haugen’s Leak (CBS News, 2021): The receipts. Actual former Meta executives and whistleblowers admitting on the record that they explicitly built and maintained these engagement traps using behavioral psychology.